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Navigation
Now that you know how objects can be added to screens and how to configure those objects, we will set up navigation between screens. First, we will add a second screen to our project. We'll just call this screen “Pump Control”.
To create a new screen, right click “Screens” in your application tree, and select “New”

Let's name this screen “Pump Control”. Make the grid 8 x 8 to give us more resolution on the grid for sizing objects. Press OK when finished.

Now, let's go back to screen 1 so we can add a navigation button allowing us to get to our pump screen.
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Next, be sure you have focus on screen 1, then choose objects from the menu bar, screen selectors, and choose the “Goto” object.

Draw the object on your screen just over the F5 key as shown:

You will notice the button automatically became associated with the F2 key by default. We will change this. Double click the object on your screen. Configure this object to go to the “Pump Control” screen when the “F5” function key is pressed.

Next we need to change the text on the button. Click the “Inner Text” button as shown to edit the text:

Change your text as follows: (Note: /*R*/ = Carriage return)

Now that we have added our button to the Main Screen, we need to add a button to the Pumps Screen so we can get back to the main screen... Otherwise once the operator navigates to the Pump screen, he will be stuck there and have to reboot the Panelview Terminal to get back to the main screen. This is a common mistake among Panelview Programmers. Here is what our Main Screen looks like so far:

Lets add our button to get back.... Go to the Pump Control Screen.

Add a text object at the top of your screen that indicates to the operator which screen he is on. Add a Goto button to this screen to get back to the Main Screen as shown. Once you draw the object above the F5 key, be sure to double click the object for configuration.
